Animation Frame Management
What This Feature Does
An animation consists of a series of images, each called a frame. You can create animations by adding, copying, deleting, and rearranging frames.
How to Access
Open the animation frame management entry in the Advanced Editor.
What You Can Do on This Page
- View current animation frames
- Create new blank frames
- Copy the current frame
- Delete frames
- Modify the duration of each frame
- Drag to reorder frames
- Preview the animation
How to Operate
Switching the Current Frame
- Open the frame management panel.
- Click the frame you want to edit.
- The editor will switch to that frame.
- Subsequent drawing will be applied to the current frame.
Creating a New Frame
- Click the Add button.
- Select "Copy Current Frame" or "Blank Frame".
- The new frame will be added to the frame list.
Deleting a Frame
- Locate the frame you want to delete.
- Click the Delete button.
- Confirm the deletion in the confirmation window.
Modifying Frame Duration
- Click the time or the edit button of a frame.
- Enter the new duration in milliseconds.
- The larger the value, the longer the frame stays.
Reordering Frames
- Hold the drag area in the frame list.
- Drag the frame to a new position.
- Release to update the order.
Usage Tips
- For small animations like blinking or flashing, copy the current frame and make local modifications.
- If the animation is too fast, increase the duration of key frames.
- Before deleting a frame, confirm that it is no longer needed.
Frequently Asked Questions
Why does the animation look too fast?
Increase the duration of each frame.
Why does the content change after switching frames?
Each frame is an independent image. Switching frames displays the content of that specific frame.
Can I edit only one frame?
Yes. First switch to the target frame, then draw or edit.
Suggested Screenshots
- Animation frame management entry
- New frame selection window
- Frame list and thumbnails
- Frame duration modification window
